Friday, September 10, 2010

Conclusion


Conclusions Drawn From Research

·      In order for the business card to become 3D, it must stand/fold into something. Some sort of mechanism is needed to allow it to be classified as three dimensional.

·      A three dimensional business card can be achieved through INTERACTION with human. Therefore the function almost become reliant on the user, otherwise the card and details won’t be comprehendible.

·      The disadvantage of designing and using a 3-D business is that they be awkward to store in bulk, or to transport as business need to take them when ever they travel.

·      Folding methods could prove to be too complicated for new and unfamiliar users; if the folding method is not obvious to the user. Therefore the design need to be simple and the operation of the card need to be clear to the user.

·      Twiting and turning mechanized method would be a method worth experimenting with in concepts.

·      EYES AND HANDS are the two main body parts, which the card will interact with in order for it to become three-dimensional. However this doesn’t mean that the other senses can be forgotten, such as taste, smell and sound. Nose and ears may be hard to incorporate into a design, as the user doesn’t really require a physical interaction with the card-i.e. hands.

·      For aesthetic purposes backward text could be applied so that a mirror is required to read the text. This concept can be used for a glass business or transparent materials would be suitable for the card.

·      Pop-up methods is another solution however doesn’t involve much interaction with humans-just simply opening a book. It almost works like a pop in the box, as opening a business card and having an image extrude from the surface is unexpected like a jack in the box. Even though there is minimal interaction with the user this increases its success rate, making it a reliable solution.

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